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Valve has sent out a patch for Counter-Strike: Global Offensive that focuses on tweaking Hostage Rescue rules for stronger balance and to entice players away from the long-favored Bomb Defusal. * Maps that are newly subscribed are now highlighted as NEW in the UI.Ĭounter-Strike: Global Offensive update adds cs_militia, reworks hostage rescue system (steam://openurl_external/) All protobuf demos should be playable again. * Fixed a regression where old protobuf demo files failed to play. * Fixed an interpolation exploit with bogus update rates.
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* Fixed the regular radar images not showing on the loading screen for workshop/custom maps * Fixed some sv convars so they can be executed via map cfg files * Fixed the post processing effects (like blur) persisting through a level change to the new map if the new map does not contain a postprocess_controller entity. * Workshop maps no longer show "workshop" prefix on master server and official maps show "official" instead of map id when played as part of hosted workshop collection. * Fixed mapcycle problems when the server was playing a map outside of active mapgroup or collection.
![maps cs 1.6 fy buzzkill maps cs 1.6 fy buzzkill](https://static2.cs-bg.net/maps/images/screenshots/mapscz/fy/cz-102-fy_buzzkill_xxl-3.jpg)
* Fixed dead players getting a network update that showed their dead icon position at the position of the player they jumped to spectate right after dying * Added display of public joinable games in maps workshop browser. * Fixed not being able to drop C4 in Demolition mode. * Added convar mp_death_drop_c4 that determines whether C4 is droppable. * Servers starting to host a workshop collection will no longer show up as running de_dust. * Added a game setting 'Max Acceptable Matchmaking Ping' to allow users in geographic locations far from official datacenters to find games via matchmaking without using developer's console. Server will then download the other workshop map and let players play it, after the map ends the players will mapcycle into workshop collection hosted by the server. When this option is enabled and the server is idling empty, it will allow players to reserve it on another workshop map.
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* Added a community dedicated server convar "sv_workshop_allow_other_maps".
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